![]() ![]() What the hell is StuG (skb) (Edit: figured it out, skb = Saukopfblende, making a vehicle based on a different mantlet ftw) The biggest beef I have with it is that it is filled with some literally identical vehicles. ![]() ![]() I am sure SerB must be laughing his ass off right now. Seriously… have a look yourselves, here’s the German one: Gaijin recently released the German and Soviet tank tree and my reaction was roughly: “What the fuck is this shit?!” But even then, after the “preeeeeettyyyyyyyy” feeling wore off, I noticed some physics glitches, like StuG getting stuck on some stone or whatever, nothing serious, but enough to break the “this will be awesome” feeling. I watched the stream and was like “holy shit, that looks like Skyrim with tanks!” – and it does, doesn’t it? I mean, the quality was beautiful. Let’s roll back a week or so ago (or is it two weeks?) to the Igromir game expo (something like Russian Gamescom or E3), where Gaijin unveiled the tanks for War Thunder. I will not be commenting on War Thunder planes, as I didn’t play them nearly enough and I didn’t play World of Warplanes either at all. This will be the first and probably the last (at least on FTR) post on War Thunder I am going to make, comparing both games from “outside” point of view. Not because I am a fanboy, not because I am a hater, I simply don’t like it. So I checked properly – and I still don’t like it (or rather, I like it even less). I did not know exactly how War Thunder trees work. It represents my opinions, what I like and don’t like, not an universal “that’s good/bad” truth. Edit: I closed the comments because it’s just rage at this point. ![]()
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